Senior Vr Game Engineer

hace 3 semanas


Próximo Empleo, Colombia Kumanday Software SAS A tiempo completo

Our client is a VR gaming startup venture capital and major investors in the gaming industry. The company's mission is to create social games that leverage the immersive potential of VR to connect people of all ages in play. The company is a distributed team with the majority of its employees located in the U.S.

Role of Senior VR Game Engineer:
You're a pro at Unity. You have familiarity with Android development, experience with virtual reality platforms (such as Oculus, Vive, PSVR), and have strong C# and mathematical skills. You've previously shipped titles. You can work independently, paired up, and with an entire team. You've provided mentorship to junior developers.

**Responsibilities**:
Create functional Virtual Reality (VR) prototypes in Unity.
Build on existing Unity prototypes to add functionality to prototype iOS/Android apps.
Create new build on existing internal Unity packages and provide support to other internal teams that may be leveraging them.
Integrate third party Unity SDKs / plugins into existing Unity prototypes to prove out and validate functionality.
Create and integrate native / managed iOS / Android Unity plugins for additional functionality.
Review code / merge requests and maintain Git-based prototype code repositories.
Make quick architecture decisions to move prototypes forward without sacrificing future flexibility.

Contribute to functional front-end web prototypes.
Provide feedback, code review and mentoring to junior engineers.

**Requirements**:
4+ years experience as an engineer on a game team.
2+ shipped titles, preferably on embedded platforms.
Experience with virtual reality platforms (Oculus, Vive, PSVR).
Unity Pro: At least 1 shipped project built in Unity3d.
Familiarity with Android development.
Master of C# programming language. Experience with C/C++ is desirable.
Strong understanding of linear algebra and other math that powers 3D gaming.
Strong proficiency with source control tools used in a team setting.

Great To Have:
Architected and owned critical game systems.
Knowledge of async and real time multiplayer architecture.
Understanding of social games mechanics.
Skilled at communicating technical concepts with a team.
Requisitos: Idiomas: Ingles
Conocimientos: C#,C++
Disponibilidad para viajar: Si
Disponibilidad para cambio de residencia: Si
Jornada laboral: Tiempo Completo
Tipo de Contratación: Contrato a termino indefinido
Estudios Mínimos: Universidad / Carrera tecnologica

CONDICIONES DEL EMPLEO

Jornada laboral:Tiempo Completo

Tipo de empleo:Trabajo Fijo

Salario:A convenir

REQUERIMIENTOS

Experiência Mínima:No especificado



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