Environment Artist-Expression of Interest

Hace 2 días

Perímetro Urbano Manizales, Caldas, Colombia Blind Squirrel Entertainment, Inc. Jornada completa $ 24 - $ 36 Por obra

Environment Artist-Expression of Interest

About Blind Squirrel Games

At Blind Squirrel Games (BSG), creating exceptional games is just the start. As a proud, independent studio, we collaborate with developers and publishers who value innovation and excellence, serving as a trusted partner in bringing high-quality games to life. Our work spans ports, co-development, and full game development, each with its own creative and technical demands.

With studios in Irvine, California; Austin, Texas; Auckland, New Zealand; and Manizales, Colombia, we bring together global talent to build outstanding games. Guided by the Blind Squirrel Way, the standard for how we work, our teams operate with ownership, accountability, and collaboration.

People are central to our success. We prioritize an inquisitive, proactive, and collaborative environment where individuals can make meaningful contributions. We value skills and experience while recognizing that talent develops through hard work, resilience, and a commitment to growth. We welcome diverse perspectives and believe inclusion strengthens our teams, our ideas, and our work.

About the Opportunity

Environment Artists play a vital role in creating immersive worlds and bringing ambitious games to life. Our work spans ports, co-development, and full game development, each with its own artistic and technical challenges. If your experience aligns with this work, we welcome your interest in potential upcoming opportunities.

Supported by the Art Director and Project Leads, you will create high-quality environments, terrain, models, textures, and assets that align with each project’s visual direction, design requirements, and technical parameters. Projects may call for realistic, highly detailed environments or stylized, expressive worlds.

The scope of environment ownership, pipeline improvement, and team guidance will reflect your experience and demonstrated capabilities. These opportunities are for full-time positions based in Manizales, Colombia, with a fully onsite requirement at our studio.

Environment Artists at BSG…

You understand the environment art pipeline and bring an artistic skillset developed through hands-on game development. You consider how composition, materials, lighting, and environmental storytelling work together to create compelling spaces that support gameplay.

You translate artistic direction into polished assets and environments while balancing visual quality, technical requirements, and production timelines. You take ownership of your work, set high standards, and recognize when feedback or collaboration will improve the outcome.

You are collaborative, open-minded, and receptive to direction. You work effectively both independently and alongside artists, designers, and engineers. As your experience allows, you also guide artistic decisions, improve workflows, and mentor other artists.

Responsibilities

  • Create environments, terrain, models, textures, and assets using current industry-standard software and methods.
  • Develop realistic or stylized content that aligns with the project’s established art direction.
  • Maintain visual quality and consistency across assigned assets and environments.
  • Apply composition, set dressing, lighting, and material techniques to create engaging spaces that support gameplay.
  • Integrate assets into the game engine and refine their appearance and functionality in context.
  • Collaborate with production to define tasks, establish realistic schedules, and deliver work on time.
  • Work closely with artists, designers, technical artists, and engineers to create visually compelling and performant environments.
  • Optimize geometry, topology, textures, materials, and asset organization to meet technical budgets.
  • Identify and help resolve performance bottlenecks associated with environment content and rendering settings.
  • Use procedural techniques where appropriate to support efficient creation of large-scale environment elements.
  • Iterate on assets and environments based on feedback from art leadership, designers, and playtesting.
  • Communicate progress, dependencies, and challenges clearly to the project team.
  • Document environment art pipelines, workflows, and best practices for reference and training.
  • Contribute to workflow improvements and provide guidance and constructive feedback to colleagues as appropriate to your experience.
  • Perform other relevant duties and responsibilities that support company, department, and project objectives.

Qualifications and Education Requirements

  • A minimum of three years of industry experience in game development specializing in environment art; five or more years is expected for candidates considered for more senior-level res